60 lines
1.9 KiB
C
60 lines
1.9 KiB
C
/* /domains/Ylsrim/room/weaponry.c
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* from the Dead Souls Mud Library
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* created by Descartes of Borg 951023
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*/
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#include <lib.h>
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#include <dirs.h>
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inherit LIB_ROOM;
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string CheckOpen(string str);
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string CheckItem(string str);
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static void create() {
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room::create();
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SetTown("Ylsrim");
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SetClimate("indoors");
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SetAmbientLight(28);
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SetShort("the Ylsrim weaponry");
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SetLong((: CheckOpen :));
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SetItems( ([ ({ "case", "cases" }) : (: CheckItem :),
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"bazaar" : "People from all about are wandering around, looking "
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"for a bargain." ]) );
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SetObviousExits("east");
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SetExits( ([ "east" : "/domains/Ylsrim/room/"+ "bazaar" ]) );
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SetInventory( ([ "/domains/Ylsrim"+ "/npc/shiela" : 1 ]) );
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}
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string CheckOpen(string str) {
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object ob;
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ob = present("vendor");
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if( query_night() ) {
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if( ob ) ob->eventDestruct();
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return ("The cases of the weaponry are empty, as the weaponry "
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"has closed for the night. The bazaar is "
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"east.");
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}
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if( !ob )
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return ("Fresh blood is splattered across broken cases which once "
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"housed display weapons sold in this weaponry. The weapons are "
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"gone, and the vendor clearly murdered. All you can do is "
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"shake your head and exit to the east.");
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return ("Sealed cases contain display weapons, exemplifying what the "
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"local vendor has to offer. She buys and sells all sorts of "
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"weapons from adventurers who come here to sell of their "
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"discovered goods, or equip to continue adventuring. An exit "
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"is east.");
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}
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string CheckItem(object ob) {
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if( query_night() ) return "They are empty.";
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else if ( present("vendor") ) return "They are filled with weapons.";
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else return "They are broken and covered in blood.";
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}
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void init(){
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::init();
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}
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