mud/lib/domains/cave/npc/orc_guard4.c
2020-09-06 05:43:07 -07:00

33 lines
971 B
C

#include <lib.h>
inherit "/domains/cave/etc/cave_orc";
int GetEnemyChaser() { return 0; }
static void create() {
::create();
SetKeyName("orc");
SetId(({"orc"}));
SetAdjectives(({"armored","professional"}));
SetShort("an armored orc");
SetLong("This is a large adult orc. He seems to have a professional "
"bearing, and a sense of purpose.");
SetInventory(([
"/domains/cave/weap/axe" : "wield axe",
"/domains/cave/weap/sword" : "wield sword",
"/domains/cave/armor/leather_armor" : "wear leather armor",
"/domains/cave/armor/orc_boot_l" : "wear left boot",
"/domains/cave/armor/orc_boot_r" : "wear right boot",
]));
SetRace("orc");
SetLevel(4);
SetClass("fighter");
SetGender("male");
//SetEncounter( (: CheckOrc :) );
this_object()->SetGuard("north","An orc bars your way!");
}
void init(){
::init();
}