mud/lib/domains/default/armor/helmet.c
2020-09-06 05:43:07 -07:00

20 lines
533 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("steel helmet");
SetId(({"helmet","cover","steel"}));
SetAdjectives(({"steel","battle","hard"}));
SetShort("a steel helmet");
SetLong("This is a helmet made of tough metal.");
SetMass(180);
SetBaseCost("silver",500);
SetDamagePoints(100);
SetArmorType(A_HELMET);
SetProtection(BLUNT, 20);
SetProtection(BLADE, 20);
SetProtection(KNIFE, 20);
}