mud/lib/secure/sefun/light.c
2020-09-06 05:43:07 -07:00

76 lines
1.8 KiB
C

/* /adm/simul_efun/light.c
* from Dead Souls
* light sefuns
* created by Descartes of Borg 940213
*/
#include <daemons.h>
varargs int effective_light(object ob) {
object *inv;
int i, x;
if( !ob ) ob = previous_object();
x = total_light(ob) + ob->GetSightBonus();
i = sizeof(inv = all_inventory(ob));
while(i--) x += inv[i]->GetRadiantLight();
return x;
}
varargs int total_light(object ob) {
object *inv;
object env;
int i, x;
if( !ob ) ob = previous_object();
if( !(env = environment(ob)) ) return 0;
i = sizeof(inv = all_inventory(env));
x = env->GetAmbientLight();
x += ob->GetRadiantLight();
while(i--) x += inv[i]->GetRadiantLight();
if( env->GetClimate() == "indoors" ) return x;
switch(SEASONS_D->query_time_of_day()) {
case "day": return x;
case "night":
x += SEASONS_D->GetMoonLight();
return x;
case "dawn": case "twilight": return (x-1);
default: return x;
}
}
varargs int visibility(object ob) {
int x;
if( !ob ) ob = previous_object();
x = effective_light(ob);
if( x > 5 || x < -2 ) return 0;
else if( x > 3 || x < 0 ) return 1;
else return 2;
}
mixed check_light(object who) {
int light;
object env;
if(!who) who = this_player();
env = environment(who);
if(!env) return "You are nowhere.";
if(env->GetMount() || base_name(env) == LIB_CORPSE){
env = environment(environment(this_player()));
if(!env){
return "You are in serious trouble. Ask an admin for help.";
}
}
light = who->GetEffectiveVision(env);
if( light < 3 ) {
return "It's too dark to see.";
}
else if( light > 6 ) {
return "It's too bright to see.";
}
else {
return 1;
}
}