mud/lib/doc/efun/interactive/remove_interactive
2020-09-06 05:43:07 -07:00

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remove_interactive - disconnect an interactive object.
int remove_interactive(object);
If the argument object is interactive, and not destructed, cause it to
be disconnected. (i.e lose it's interactive status). Returns 1 if
the operation succeeded, or 0 if it didn't ( object destructed, or not
interactive)
This function requires PACKAGE_CONTRIB to be defined in the options file.
Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere