17 lines
517 B
Plaintext
17 lines
517 B
Plaintext
reload_object - return an object to its just-loaded state
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void reload_object( object ob );
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When reload_object() is called on `ob', all the driver-maintained properties
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are re-initialized (heart_beat, call_outs, light, shadows, etc), all
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variables are re-initialized, and create() is called. It has a similar
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effect to destructing/reloading the object, however, no disk access or
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parsing is performed.
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See also:
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new,
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clone_object,
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destruct
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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