mud/lib/domains/town/armor/boot.c
2020-09-06 05:43:07 -07:00

24 lines
561 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("leather boot");
SetId(({"boot"}));
SetAdjectives(({"military","military-style","black","leather","combat"}));
SetShort("a black leather boot");
SetLong("A military style combat boot, made of black leather.");
SetMass(20);
SetBaseCost("silver",25);
SetProtection(BLUNT,5);
SetProtection(BLADE,5);
SetProtection(KNIFE,5);
SetArmorType(A_BOOT);
}
void init(){
::init();
}