mud/lib/domains/town/npc/james.c
2020-09-06 05:43:07 -07:00

38 lines
1.1 KiB
C

#include <lib.h>
#include <vendor_types.h>
inherit LIB_VENDOR;
static void create() {
::create();
SetKeyName("james");
SetId( ({ "vendor","secretary","assistant","manager" }) );
SetAdjectives( ({ "executive","medical","guild" }) );
SetShort("James, the guild secretary and manager");
SetLevel(12);
SetLong("James is typical of apprentice healers: he is a bit "+
"arrogant, officious, and brusque; but he appears "+
"to be a competent secretary and guild officer. "+
"He is the person you will buy a treatment token "+
"from. Read the list on the wall for the tokens "+
"available.");
SetGender("male");
SetMorality(40);
SetRace("human");
AddCurrency("silver", random(100));
SetSkill("bargaining", 1);
SetProperty("no bump", 1);
SetLocalCurrency("silver");
SetStorageRoom("/domains/town/room/healer2");
SetMaxItems(10000);
SetVendorType(VT_HERB);
SetSkill("bargaining", 1);
SetPolyglot(1);
SetLanguage("common", 100);
SetDefaultLanguage("common");
}
void init(){
::init();
}