mud/lib/domains/town/obj/chest.c
2020-09-06 05:43:07 -07:00

30 lines
713 B
C

#include <lib.h>
inherit LIB_STORAGE;
void create() {
::create();
SetKeyName("chest");
SetId(({"chest","wooden chest"}));
SetShort("a wooden chest");
SetLong("This is a sturdy wooden chest used to store valuable items.");
SetMass(2000);
SetBaseCost("silver",50);
SetMaxCarry(1500);
SetInventory(([
"/secure/obj/memo" : 1,
"/secure/obj/medtric" : 1,
"/secure/obj/control" : 1,
//"/secure/obj/roommaker" : 1,
"/domains/town/armor/badge" : 1,
]));
SetCanClose(1);
SetClosed(1);
}
void init(){
::init();
}
mixed CanGet(object ob) { return "The chest does not budge.";}