mud/lib/domains/town/room/mansion_uhall2.c
2020-09-06 05:43:07 -07:00

32 lines
974 B
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Upstairs Mansion Hallway");
SetLong("You are in the beautifully decorated upstairs "
"hallway of the mansion. There are rooms to "
"the east and west, and the hallway continues "
"north and south.");
SetItems( ([
({"hall","hallway"}) : "A corridor permitting "+
"travel from one part of the mansion to another."
]) );
SetExits( ([
"south" : "/domains/town/room/mansion_uhall3",
"north" : "/domains/town/room/mansion_uhall1",
"east" : "/domains/town/room/mansion_room3",
"west" : "/domains/town/room/mansion_room4"
]) );
SetDoor("west", "/domains/town/doors/m4.c");
SetDoor("east", "/domains/town/doors/m3.c");
}
void init(){
::init();
}