mud/lib/domains/Praxis/highway2.c
2020-09-06 05:43:07 -07:00

41 lines
1.5 KiB
C

#include <lib.h>
inherit LIB_ROOM;
void create() {
::create();
SetProperties( (["light": 3, "no castle" : 1 ]));
SetShort( "the great western highway");
SetLong(
"The Great Western Highway, extending both east and west, allows "
"travel between the mountains and the many other villages of "
"this land. The further west you travel, more dry and arid the air "
"becomes. The highway has become very dusty, and starting to "
"blend in with the rest of the earth, making the path almost "
"indistinguishable. Looking beyond the Daraq mountains you "
"can see the beginnings of the Qajip Desert.");
SetItems(
(["highway" : "A well-traveled dirt road between the "
"mountains in the west and the populated towns of the east.",
"lands" : "You are in a forested valley with the Daroq "
"Mountains in the west.",
"mountains" : "The Daroq Mountains, home of vile goblins.",
"mountain" : "Trendahl Mountain.",
"daroq mountains" : "Evil goblins live in the "
"tunnels that thread the mountains."]) );
SetSkyDomain("town");
SetExits( ([
"west" : "/domains/Praxis/highway3",
"east" : "/domains/Praxis/highway1",
]) );
}
void reset() {
::reset();
if(!present("bag"))
new("/domains/Praxis/obj/misc/bag")->move(this_object());
}
void init(){
::init();
}