57 lines
1.4 KiB
C
57 lines
1.4 KiB
C
#include <lib.h>
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inherit LIB_BARKEEP;
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create() {
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::create();
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SetProperty("no bump", 1);
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SetKeyName("lars");
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SetId( ({ "lars", "barkeep" }) );
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SetShort("Lars, the proprietor of the Lars Pub");
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SetAggressive( 0);
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SetLevel(12);
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SetLong("He tends bar and he listens.\n");
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SetGender("male");
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SetMorality(122);
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SetRace( "human");
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SetHealthPoints(300);
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AddCurrency("gold", random(200));
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SetRace("human");
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SetLocalCurrency("gold");
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//SetMenu(
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// ({
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// "firebreather", "special", "ale"
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// }),
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// ({ "alcoholic", "alcoholic", "alcoholic" }),
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// ({ 25, 15, 3 })
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// );
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// set_my_mess(
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// ({
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// "The firebreather burns your throat!\n",
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// "Wow! Lars sure knew how to make drinks when he invented that!\n",
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// "You down some ale.\n"
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// })
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// );
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// set_your_mess(
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// ({
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// "screams from the burning of a drink of a firebreather.\n",
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// "drinks a special of the house.\n",
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// "drinks some ale.\n"
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// })
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// );
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// SetMenu_short(
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// ({
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// "A firebreather",
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// "A special of the house",
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// "A pale ale"
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// })
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// );
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// SetMenu_long(
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// ({
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// "A firebreather from the Lars Pub.\n",
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// "A classic special of the house from the Lars Pub.\n",
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// "A pale ale brewed in the farming fields outside Praxis.\n"
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// })
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// );
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}
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