mud/lib/domains/Ylsrim/room/kaliid3.c
2020-09-06 05:43:07 -07:00

37 lines
1.2 KiB
C

/* /domains/Ylsrim/room/kaliid3.c
* From the Dead Souls Mud Library
* An example of a room with a door and press event handler
* Created by Descartes of Borg 961222
*/
#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetTown("Ylsrim");
SetClimate("arid");
SetAmbientLight(30);
SetShort("Kaliid Road by the Church");
SetLong("Kaliid Road moves east and west through the desert town of "
"Ylsrim. The road itself gets sandier as it gets swallowed by "
"the desert in the distance east. On the northern end of the "
"road a door belonging to the local church. Next to the door "
"sits a huge button.");
SetSkyDomain("town");
AddItem("church", "It is a rather pathetic wooden building where the "
"local priests initiate people into their religion.");
AddItem("desert", "The town does all it can to keep from being swallowed "
"by it.");
AddItem(new("/domains/Ylsrim/etc/church_button"));
SetExits( ([
"north" : "/domains/Ylsrim/room/"+ "church",
"west" : "/domains/Ylsrim/room/"+ "kaliid4" ]));
SetDoor("north", "/domains/Ylsrim/etc/church_door");
}
void init(){
::init();
}