mud/lib/domains/cave/obj/chest.c
2020-09-06 05:43:07 -07:00

28 lines
650 B
C

#include <lib.h>
inherit LIB_STORAGE;
void create() {
::create();
SetKeyName("chest");
SetAdjectives(({"wooden","heavy"}));
SetId(({"chest"}));
SetShort("a wooden chest");
SetLong("This is a heavy wooden chest used to store items.");
SetInventory(([
"/domains/cave/obj/letter2" : 1,
"/domains/cave/armor/pajamas" : 1,
"/domains/cave/obj/food_storage1_key" : 1,
"/domains/cave/obj/letter3" : 1,
]));
SetMass(2000);
SetBaseCost("silver",50);
SetMaxCarry(500);
SetCanClose(1);
SetClosed(1);
}
void init(){
::init();
}