mud/lib/domains/default/obj/locker.c
2020-09-06 05:43:07 -07:00

28 lines
716 B
C

#include <lib.h>
inherit LIB_STORAGE;
void create() {
::create();
SetKeyName("locker");
SetId(({"locker","object"}));
SetAdjectives(({"metal","tall","large"}));
SetShort("a tall metal locker");
SetLong("This large object is designed to hold "+
"armor and related accessories.");
SetInventory(([
"/domains/default/armor/pcannon" : 1,
"/domains/default/armor/scoutsuit" : 1,
"/domains/default/armor/chainmail" : 5,
]));
SetMass(2000);
SetBaseCost("silver",150);
SetMaxCarry(10000);
SetCanClose(1);
SetClosed(0);
SetPreventGet("The locker does not budge.");
}
void init(){
::init();
}