mud/lib/domains/town/obj/safe.c
2020-09-06 05:43:07 -07:00

35 lines
876 B
C

#include <lib.h>
inherit LIB_STORAGE;
void create() {
::create();
SetKeyName("safe");
SetId(({"safe"}));
SetAdjectives(({"metal","small"}));
SetShort("a metal safe");
SetLong("This is a small safe, about 2 feet high, where "+
"one may store valuables. It looks quite "+
"strong.");
SetMaxCarry(1000);
SetInventory(([
"/domains/campus/weap/grenade" : 1,
"/domains/town/weap/9mil" : 1,
"/domains/town/obj/slip_heal" : 4,
]));
SetMass(1000);
SetBaseCost("silver",50);
SetCanClose(1);
SetClosed(1);
SetCanLock(1);
SetLocked(1);
SetLockStrength(80);
SetKey("mansion safe key");
AddMoney("silver",1000);
}
mixed CanGet(object ob) { return "The safe is bolted to the floor and does not move.";}
void init(){
::init();
}