mud/lib/domains/town/room/mansion_room1.c
2020-09-06 05:43:07 -07:00

32 lines
942 B
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Mansion Guest Room East");
SetLong("You are in the east upstairs guest room of the mansion. "
"The room is sumptuously appointed and furnished. "
"The state of the bed suggests that someone has "
"been staying here recently.");
SetItems( ([
({"furniture","furnishings"}) : "Comfortable and attractive."
]) );
SetExits( ([
"west" : "/domains/town/room/mansion_uhall1"
]) );
SetInventory(([
"/domains/town/obj/obag" :1,
"/domains/town/obj/gbed" :1,
"/domains/town/armor/boot_l" :1,
"/domains/town/armor/boot_r" :1,
]) );
SetDoor("west", "/domains/town/doors/m1.c");
}
void init(){
::init();
}