39 lines
1.3 KiB
C
39 lines
1.3 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("indoors");
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SetAmbientLight(30);
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SetShort("Upstairs Mansion Hallway North");
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SetLong("You are in the beautifully decorated upstairs "
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"hallway of the mansion. There are rooms to "
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"the east and west, and the hallway continues "
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"south. An open window at the end of the hall "
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"leads down.");
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SetItems( ([
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({"window","open window"}) : "An open window here "+
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"leads down to the exterior of the mansion.",
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({"hall","hallway"}) : "A corridor permitting "+
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"travel from one part of the mansion to another."
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]) );
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SetExits( ([
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"down" : "/domains/town/room/mansion_ext",
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"south" : "/domains/town/room/mansion_uhall2",
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"east" : "/domains/town/room/mansion_room1",
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"west" : "/domains/town/room/mansion_room2",
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"window" : "/domains/town/room/mansion_ext"
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]) );
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SetEnters( ([
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"window" : "/domains/town/room/mansion_ext"
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]) );
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SetDoor("east", "/domains/town/doors/m1.c");
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SetDoor("west", "/domains/town/doors/m2.c");
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}
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void init(){
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::init();
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}
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