32 lines
1.0 KiB
C
32 lines
1.0 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("outdoors");
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SetAmbientLight(30);
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SetShort("a narrow path");
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SetLong("This is a narrow path running north and south through a dense forest. The thick vegetation makes travel off the path impossible.");
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SetItems(([
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({ "path", "trail" }) : "A very narrow path that seems threatened all around by the looming woods. It's hard to imagine what force might have cut this thin trail into the vegetation here.",
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({ "forest", "wood", "vegetation" }) : "All around is vegetation growing so incredibly dense that it is impossible to wander off the path.",
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]));
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SetSkyDomain("town");
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SetExits( ([
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"north" : "/domains/town/room/narrow_path",
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"south" : "/domains/town/room/cratshack.c",
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]) );
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SetInventory(([
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]));
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}
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void init(){
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::init();
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}
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int CanReceive(object ob){
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if(answers_to("provost",ob)) return 0;
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return ::CanReceive();
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}
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