34 lines
991 B
C
34 lines
991 B
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("outdoors");
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SetAmbientLight(30);
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SetNightLight(10);
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SetDayLight(30);
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SetShort("Orc Valley");
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SetLong("You are in a small valley below the sheer cliffs to the west. A band of orcs appears to have made this place their home, and you can see their ramshackle fortress toward the north. A well-traveled path leads east into a forest. A narrow path snakes its way southwest into the woods.");
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SetSkyDomain("town");
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SetExits( ([
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"east" : "/domains/town/room/clearing",
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"north" : "/domains/town/room/orc_fortress",
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"southwest" : "/domains/town/room/narrow_path.c",
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]) );
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SetInventory(([
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"/domains/town/npc/orc" : 1,
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"/domains/town/npc/orc2" : 1,
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]) );
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}
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void init(){
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::init();
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}
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int clean_up(int ref_exists){
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return ::clean_up();
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}
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void reset(){
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}
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