mud/lib/domains/town/room/wtunnel5.c
2020-09-06 05:43:07 -07:00

28 lines
1.1 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(0);
SetShort("a dark tunnel");
SetLong("This tunnel has very smooth stone walls and runs north and south.");
SetItems(([
({ "hole", "holes", "floor" }) : "These holes appear to be where spring water enters to flood the chamber and fill the well east of here. ",
({ "dirt", "dust" }) : "There's plenty of that here. Empty wells rarely get much priority on cleaning day.",
({ "bottom", "well" }) : "Dirty, musty, and unpleasant.",
({ "vermin", "rats", "bugs" }) : "Looks like they're hiding from you at the moment.",
"haven" : "A nice place for vermin.",
({ "rock", "bedrock" }) : "This is dense, hard stuff deep underground.",
]));
SetFlowLimit(3);
SetExits( ([
"south" : "/domains/town/room/wtunnel4",
"north" : "/domains/town/room/wtunnel6.c",
]) );
}
void init(){
::init();
}