mud/lib/domains/town/weap/gstaff.c
2020-09-06 05:43:07 -07:00

21 lines
508 B
C

#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create(){
item::create();
SetKeyName("golden staff");
SetId( ({ "staff" }) );
SetAdjectives( ({ "golden" }) );
SetShort("a golden staff");
SetLong("This is a thick staff, with one end covered in "+
"a golden metal.");
SetVendorType(VT_WEAPON);
SetClass(10);
SetBaseCost("silver",800);
SetMass(100);
SetWeaponType("blunt");
SetDamageType(BLUNT);
}