mud/lib/obj/weapon.c
2020-09-06 05:43:07 -07:00

24 lines
470 B
C

#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("generic weapon");
SetId( ({ "weapon"}));
SetAdjectives( ({ "generic" }));
SetShort("a generic weapon");
SetLong("A weapon of indeterminate proportions.");
SetMass(50);
SetVendorType(VT_WEAPON);
SetClass(30);
SetDamageType(BLADE);
SetWeaponType("blade");
}
void init(){
::init();
}