mud/lib/secure/daemon/players.c
2020-09-06 05:43:07 -07:00

845 lines
26 KiB
C

#include <objects.h>
#include <privs.h>
#include <rooms.h>
#include <cgi.h>
#include <commands.h>
#include <save.h>
#include <lib.h>
#include <cfg.h>
#include <daemons.h>
#include <dirs.h>
#ifndef AUTO_ADVANCE
#define AUTO_ADVANCE 0
#endif
#ifndef REQUIRE_QUESTING
#define REQUIRE_QUESTING 1
#endif
#ifndef ENABLE_INSTANCES
#define ENABLE_INSTANCES 0
#endif
inherit LIB_DAEMON;
mapping PlayerDataMap = ([]);
mapping UserData = ([]);
string *PendingEncres = ({});
string *PendingDecres = ({});
string *PendingPauses = ({});
string *PendingUnpauses = ({});
string *players = ({});
string *creators = ({});
string *user_list = ({});
static object ob;
static string gplayer, SaveFile;
static int maxlevel, override;
static string home_dir, LevelList = "";
string player_save_file;
static string namestr = "";
//Player vars
string InternalDesc, Short, CapName, ExternalDesc, CurrentWorkingDirectory, PreviousWorkingDirectory, Terminal;
string Password, Email, RealName, Rank, LoginSite, HostSite, Torso, DefaultLanguage, Town, Race;
string Gender, Class, WimpyCommand, InternalDesc, WebPage, Clan;
int ProperNoun, Opacity, Modify, Invisible, NoChanColors, Paused, MaxCommandHistSize, HistorySize;
int Age, WhereBlock, Brief, LoginTime, BirthTime, RescueBit, CarriedMass, MaxCarry, Position;
int Undead, UndeadType, Mount, BodyMass, SaveRecurse, Retain, HealthPoints, MagicPoints, ExperiencePoints;
int QuestPoints, melee, Alcohol, Caffeine, Food, Drink, Poison, Sleeping, DeathEvents, Biter;
int Blind, CustomStats, Wimpy, Polyglot, Level, Morality, Dead, isPK, Deaths, TrainingPoints;
int TitleLength, CreatorAge, CreatorBirth;
object Agent;
float StaminaPoints;
mixed array Inventory, CommandHist, Screen, Marriages, Saved, ExtraChannels, LightSensitivity;
mixed array Religion, Titles, Muffed, Quests;
mapping Items, Properties, Messages, RestrictedChannels, Nicknames, Aliases, Xverbs, Blocked;
mapping News, Fingers, Limbs, MissingLimbs, Resistance, Stats, Languages, Skills, SkillModifiers;
mapping Currency, Bank, SpellBook;
//end player vars
mapping Levels = ([]);
static mapping LevelTitles = ([
1:"the utter novice",
2:"the simple novice",
3:"the beginner",
4:({"the adventurer","the adventuress"}),
5:({"the experienced adventurer","the experienced adventuress"}),
6:({"the expert adventurer","the expert adventuress"}),
7:({"the great adventurer","the great adventuress"}),
8:({"the master adventurer","the master adventuress"}),
9:({"the Freeman","the Freewoman"}),
10:"the Citizen",
11:"the Knight",
12:({"the Baron","the Baroness"}),
13:({"the Count","the Viscountess"}),
14:({"the Earl","the Countess"}),
15:({"the Marquis","the Marquise"}),
16:({"the Duke","the Duchess"}),
17:({"the Archduke","the Archduchess"}),
18:({"the Praetor","the Praetrix"}),
19:({"the Quaestor","the Quaestrix"}),
20:({"the Caesar","the Caesara"}),
]);
static mapping QuestLevels = ([
10:5,
12:12,
14:21,
16:32,
18:45,
20:60,
22:77,
24:96,
26:117,
28:140,
30:165,
32:192,
34:221,
36:252,
38:285,
40:450,
]);
void validate(){
if(!master()->valid_apply(({ "SECURE", "ASSIST", "LIB_CONNECT" })) &&
base_name(previous_object()) != CGI_LOGIN && !override &&
base_name(previous_object()) != CMD_RID &&
base_name(previous_object()) != CMD_SUICIDE){
string offender = identify(previous_object(-1));
debug("PLAYERS_D SECURITY VIOLATION: "+offender+" ",get_stack(),"red");
log_file("security", "\n"+timestamp()+" PLAYERS_D breach: "+offender+" "+get_stack());
error("PLAYERS_D SECURITY VIOLATION: "+offender+" "+get_stack());
}
override = 0;
}
// This function generates a table of required xp per level.
// The xp required for lower levels is high, approximately
// half-again the xp required for the previous level. As the
// player progresses, this ratio decreases.
mapping CompileLevelList(){
int i=1;
mixed title;
int seed=300;
float mod;
LevelList = "";
Levels = ([ 0 : ([ "xp" : 0, "qp" : 0 ]) ]);
Levels[1] = ([ "title" : "the utter novice ", "xp" : 0, "qp" : 0 ]);
while(seed > 0){
i++;
mod = 50/i;
if(mod > 9) mod = 9.0;
if(mod < 1) mod = 0.5;
if(i > 100) mod = 0.1;
mod *= 0.1;
seed = seed * (1+mod);
seed = ((seed/100) * 100);
LevelList += "level: "+i+", ";
if(seed > 0){
Levels[i] = (["xp" : seed ]);
if(REQUIRE_QUESTING){
if(QuestLevels[i]){
Levels[i]["qp"] = QuestLevels[i];
}
}
else Levels[i]["qp"] = 0;
if(title = LevelTitles[i]){
string line;
if(stringp(title)) line = title;
else line = implode(title, "/");
Levels[i]["title"] = line;
}
maxlevel = i;
LevelList += ( Levels[i]["title"] || "Untitled" );
LevelList += ", exp: "+seed;
LevelList += ( Levels[i]["qp"] ? ", qp: "+Levels[i]["qp"] : "");
LevelList += "\n";
}
if(seed >= 2146000000) break;
}
return copy(Levels);
}
static void ScheduledPlayerAdd(string *plays){
foreach(string play in plays){
this_object()->AddPlayerInfo(play);
}
}
string *CompileCreList(){
string *cre_dirs = unguarded( (: get_dir(DIR_CRES+"/") :) );
string *cres = ({});
string *cache = ({});
int i;
creators = ({});
if(!user_list) user_list = ({});
foreach(string subdir in cre_dirs){
cres += unguarded( (: get_dir(DIR_CRES+"/"+$(subdir)+"/") :) );
}
#if ENABLE_INSTANCES
cres = filter(cres, (: grepp($1, ""+__PORT__) :) );
#else
cres = filter(cres, (: sscanf($1, "%*s.%*s.o") == 1 :) );
#endif
foreach(string cre in cres){
string sub;
#if ENABLE_INSTANCES
sub = replace_string(cre, "."+__PORT__+".o", "");
sub = replace_string(sub, ".o","");
#else
sub = replace_string(cre, ".o","");
#endif
if(sub && !grepp(sub, ".") &&
(member_array(sub, user_list) == -1 ||
member_array(sub, creators) == -1)){
cache += ({ sub });
}
if(sizeof(cache) > 20){
call_out("ScheduledPlayerAdd", i, cache);
cache = ({});
}
}
if(sizeof(cache)){
call_out("ScheduledPlayerAdd", i, cache);
}
return cres;
}
string *CompilePlayerList(){
string *play_dirs = unguarded( (: get_dir(DIR_PLAYERS+"/") :) );
string *plays = ({});
string *cache = ({});
int i;
players = ({});
if(!user_list) user_list = ({});
foreach(string subdir in play_dirs){
mixed tmp_plays = unguarded((: get_dir,DIR_PLAYERS+"/"+subdir+"/" :));
if(tmp_plays) plays += tmp_plays;
}
#if ENABLE_INSTANCES
plays = filter(plays, (: grepp($1, ""+__PORT__) :) );
#else
plays = filter(plays, (: sscanf($1, "%*s.%*s.o") == 1 :) );
#endif
foreach(string play in plays){
string sub;
#if ENABLE_INSTANCES
sub = replace_string(play, "."+__PORT__+".o", "");
sub = replace_string(sub, ".o","");
#else
sub = replace_string(play, ".o","");
#endif
if(sub && !grepp(sub, ".") &&
(member_array(sub, user_list) == -1 ||
member_array(sub, players) == -1)){
cache += ({ sub });
}
if(sizeof(cache) > 20){
call_out("ScheduledPlayerAdd", i, cache);
cache = ({});
}
}
if(sizeof(cache)){
call_out("ScheduledPlayerAdd", i, cache);
}
return plays;
}
void create() {
int ret;
::create();
SaveFile = save_file(SAVE_PLAYER_LIST);
ret = RestoreObject(SaveFile);
if(PendingEncres) PendingEncres = distinct_array(PendingEncres);
if(PendingDecres) PendingDecres = distinct_array(PendingDecres);
if(PendingPauses) PendingPauses = distinct_array(PendingPauses);
if(PendingUnpauses) PendingUnpauses = distinct_array(PendingUnpauses);
if(players) players = distinct_array(players);
else players = ({});
if(creators) creators = distinct_array(creators);
else creators = ({});
if(user_list) user_list = distinct_array(user_list);
else user_list = ({});
SaveObject(SaveFile);
if(!Levels) Levels = ([]);
if(!UserData) UserData = ([]);
call_out( (: CompileLevelList :), 3);
call_out( (: CompileCreList :), 1);
call_out( (: CompilePlayerList :), 5);
call_out( "SelektUsers", 604800, 1 );
}
string *eventCre(string str){
str = lower_case(cleaned_name(str));
if(member_array(str,creators) == -1) creators += ({ str });
if(member_array(str,players) != -1) players -= ({ str });
SaveObject(SaveFile);
return copy(creators);
}
string *eventDecre(string str){
str = lower_case(str);
if(member_array(str,creators) != -1) creators -= ({ str });
if(member_array(str,players) == -1) players += ({ str });
SaveObject(SaveFile);
return players + ({});
}
static int AutoAdvance(object ob, int level){
int ret;
ob->ChangeLevel(level);
ret = ob->GetLevel();
if(ret >= level){
ob->eventPrint("%^RED%^%^B_BLACK%^You automatically advance to "+
"level "+level+". Congratulations!%^RESET%^");
ob->AddTrainingPoints(level);
if(LevelTitles[level]){
ob->AddTitle(LevelTitles[level]);
ob->RemoveTitle(LevelTitles[level-1]);
}
}
return ret;
}
int CheckAdvance(object ob){
int dlev, xp, qp;
if(!ob || !playerp(ob)) return 0;
if(!sizeof(Levels)) CompileLevelList();
dlev = (ob->GetLevel())+1;
if(!Levels[dlev]) return 0;
xp = ob->GetExperiencePoints();
qp = ob->GetQuestPoints();
if(xp >= Levels[dlev]["xp"] && qp >= Levels[dlev]["qp"]){
if(AUTO_ADVANCE) AutoAdvance(ob, dlev);
return 1;
}
return 0;
}
void AddPlayerInfo(mixed arg){
if(!objectp(arg) && !stringp(arg)){
return ;
}
if(!creators) creators = ({});
if(!players) players = ({});
if(!user_list) user_list = ({});
if(objectp(arg)){
if(base_name(previous_object())!=LIB_CONNECT &&!interactive(arg)){
return;
}
else player_save_file = base_name(arg)+".o";
}
else {
arg = lower_case(arg);
if(last(arg,2) != ".o") arg += ".o";
if(!grepp(arg,"/")){
string initial = arg[0..0];
if(!directory_exists(DIR_ESTATES))
mkdir(DIR_ESTATES);
if(!directory_exists(DIR_ESTATES+"/"+initial))
mkdir(DIR_ESTATES + "/"+initial);
mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2));
mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/tmp");
mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/log");
mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/bak");
mkdir(DIR_ESTATES + "/"+initial+"/"+truncate(arg,2)+"/adm");
player_save_file = DIR_CRES +"/"+initial+"/"+arg;
#if ENABLE_INSTANCES
player_save_file = new_savename(player_save_file);
#endif
if(!file_exists(player_save_file))
player_save_file = DIR_PLAYERS +"/"+initial+"/"+arg;
#if ENABLE_INSTANCES
player_save_file = new_savename(player_save_file);
#endif
if(!file_exists(player_save_file)){
return;
}
}
else player_save_file = arg;
}
#if ENABLE_INSTANCES
player_save_file = old_savename(player_save_file);
player_save_file = new_savename(player_save_file);
namestr = replace_string(last_string_element(player_save_file,"/"),
"."+__PORT__+".o","");
#else
namestr = replace_string(last_string_element(player_save_file,"/"),".o","");
#endif
namestr = cleaned_name(namestr);
if(grepp(player_save_file, DIR_CRES) &&
member_array(namestr,creators) == -1){
creators += ({ namestr }) ;
}
else if(member_array(namestr,players) == -1){
players += ({ namestr }) ;
}
if(!unguarded( (: file_exists, player_save_file :) )){
return;
}
if(member_array(namestr,user_list) == -1){
user_list += ({ namestr }) ;
}
SaveObject(SaveFile);
}
string *GetPlayerList(){
return players + ({});
}
string *GetCreatorList(){
return copy(creators);
}
string *GetUserList(){
return copy(user_list);
}
mapping GetLevelList(){
if(!sizeof(Levels)) CompileLevelList();
return copy(Levels);
}
string GetLevels(){
if(!sizeof(LevelList)) CompileLevelList();
return LevelList;
}
int RemoveUser(string str){
string sfile, targetdir;
mixed purge_array;
object ob;
validate();
if(!str || str == "") return 0;
str = lower_case(str);
home_dir = homedir(str);
if( member_group(str, PRIV_SECURE) || member_group(str, PRIV_ASSIST) ){
return 0;
}
debug("REMOVE USER REQUEST: "+str, "red");
if( ob = find_player(str) ) {
message("system", "You are being ridded from " + mud_name() + ".",
ob);
if( !(ob->eventDestruct()) ) destruct(ob);
}
purge_array = filter(objects(),(: !strsrch(base_name($1), home_dir) :));
foreach(object tainted in purge_array){
if(clonep(tainted)){
catch(tainted->eventMove(ROOM_FURNACE));
purge_array -= ({ tainted });
}
}
foreach(object tainted in purge_array){
catch(tainted->eventDestruct());
if(tainted) catch(destruct(tainted));
}
if(member_array(str, players) != -1) players -= ({ str });
if(member_array(str, creators) != -1) creators -= ({ str });
if(member_array(str, user_list) != -1) user_list -= ({ str });
targetdir = DIR_RID + "/" + str[0..0];
if(directory_exists(targetdir+"/"+str)){
rename(targetdir+"/"+str, targetdir+"/"+str+"."+time());
}
mkdir_recurse(targetdir+"/"+str);
sfile = player_save_file(str);
if(file_exists(sfile)){
rename(sfile, targetdir+"/"+str+"/"+str+".bak");
}
sfile = REALMS_DIRS + "/" + str;
if(directory_exists(sfile)) rename(sfile, targetdir+"/"+str+"/realm");
sfile = ESTATES_DIRS + "/" + str[0..0] + "/" + str;
if(directory_exists(sfile)) rename(sfile, targetdir+"/"+str+"/estate");
log_file("rid", "\n" + str +
" by PLAYERS_D as a trivial/unused account.\n");
return 1;
}
string *GetPendingPauses(){
validate();
if(!PendingPauses) PendingPauses = ({});
return copy(PendingPauses);
}
string *GetPendingUnpauses(){
validate();
if(!PendingUnpauses) PendingUnpauses = ({});
return copy(PendingUnpauses);
}
string *AddPendingPause(string str){
validate();
if(!PendingPauses) PendingPauses = ({});
if(str && str != "") PendingPauses += ({ lower_case(str) });
SaveObject(SaveFile);
return copy(PendingPauses);
}
string *RemovePendingPause(string str){
validate();
if(!PendingPauses) PendingPauses = ({});
if(!str || str == "") return copy(PendingPauses);
str = lower_case(str);
if(member_array(str, PendingPauses) != -1){
PendingPauses -= ({ lower_case(str) });
}
SaveObject(SaveFile);
return copy(PendingPauses);
}
string *AddPendingUnpause(string str){
validate();
if(!PendingUnpauses) PendingUnpauses = ({});
if(str && str != "") PendingUnpauses += ({ lower_case(str) });
SaveObject(SaveFile);
return copy(PendingUnpauses);
}
string *RemovePendingUnpause(string str){
validate();
if(!PendingUnpauses) PendingUnpauses = ({});
if(!str || str == "") return copy(PendingUnpauses);
str = lower_case(str);
if(member_array(str, PendingUnpauses) != -1){
PendingUnpauses -= ({ lower_case(str) });
}
SaveObject(SaveFile);
return copy(PendingUnpauses);
}
string *AddPendingEncre(string str){
validate();
if(!PendingEncres) PendingEncres = ({});
if(str && str != "") PendingEncres += ({ lower_case(str) });
SaveObject(SaveFile);
return copy(PendingEncres);
}
string *RemovePendingEncre(string str){
validate();
if(!PendingEncres) PendingEncres = ({});
if(!str || str == "") return copy(PendingEncres);
str = lower_case(str);
if(member_array(str, PendingEncres) != -1) PendingEncres -= ({ lower_case(str) });
SaveObject(SaveFile);
return copy(PendingEncres);
}
string *GetPendingEncres(){
validate();
if(!PendingEncres) PendingEncres = ({});
return copy(PendingEncres);
}
string *AddPendingDecre(string str){
validate();
if(!PendingDecres) PendingDecres = ({});
if(str && str != "") PendingDecres += ({ lower_case(str) });
SaveObject(SaveFile);
return copy(PendingDecres);
}
string *RemovePendingDecre(string str){
validate();
if(!PendingDecres) PendingDecres = ({});
if(!str || str == "") return copy(PendingDecres);
str = lower_case(str);
if(member_array(str, PendingDecres) != -1) PendingDecres -= ({ lower_case(str) });
SaveObject(SaveFile);
return copy(PendingDecres);
}
string *GetPendingDecres(){
validate();
if(!PendingDecres) PendingDecres = ({});
return copy(PendingDecres);
}
static int LoadPlayer(string str){
string arg = "", initial = "";
arg = last_string_element(lower_case(replace_string("/"+str,".o","")),"/");
#if ENABLE_INSTANCES
arg = replace_string(arg, "."+__PORT__, "");
#endif
if(!user_exists(arg)){
return 0;
}
arg += ".o";
initial = arg[0..0];
player_save_file = DIR_CRES +"/"+initial+"/"+arg;
#if ENABLE_INSTANCES
player_save_file = new_savename(player_save_file);
#endif
if(!file_exists(player_save_file)){
player_save_file = DIR_PLAYERS +"/"+initial+"/"+arg;
#if ENABLE_INSTANCES
player_save_file = new_savename(player_save_file);
if(!file_exists(player_save_file)){
player_save_file = old_savename(player_save_file);
}
#endif
}
if(!file_exists(player_save_file)){
return -1;
}
RestoreObject(player_save_file,1);
return 1;
}
int eventDestruct(){
validate();
SaveObject(SaveFile);
return ::eventDestruct();
}
static mixed GetVariable(string val){
if(!val){
return variables(this_object());
}
if(member_array(val,variables(this_object())) == -1){
write("No such PLAYER_D variable exists.");
return 0;
}
return fetch_variable(val);
}
mixed GetPlayerVariables(){
string *vars = variables(this_object());
vars -= ({"PlayerDataMap", "PendingEncres", "PendingDecres"});
vars -= ({"PendingPauses", "PendingUnpauses"});
vars -= ({"players", "creators", "user_list", "override" });
vars -= ({"player_save_file", "namestr", "ob", "gplayer"});
return vars;
}
static mixed GetPlayerVariable(string val){
string vars = GetPlayerVariables();
mixed ret;
if(!val) return vars;
if(member_array(val,variables(this_object())) == -1){
//write("No such player variable exists.");
return ret;
}
ret = fetch_variable(val);
return ret;
}
mixed GetPlayerData(string player, string val){
mixed ret;
validate();
if(!player) return 0;
if(!user_exists(player)){
write("No such user exists.");
return 0;
}
gplayer = player;
if(ob = find_player(player)){
unguarded( (: ob->save_player(gplayer) :));
}
SaveObject(SaveFile);
unguarded( (: LoadPlayer(gplayer) :) );
ret = GetPlayerVariable(val);
RestoreObject(SaveFile);
return ret;
}
string array GetAdminIPs(){
string array ret_array, name_array, line_array;
string config_file;
config_file = read_file(CFG_GROUPS);
line_array = explode(config_file, "\n");
ret_array = ({});
name_array = ({});
foreach(string line in line_array){
string g,m;
if(sizeof(line)) line = trim(line);
if(sscanf(line,"(%s)%s",g,m) != 2) continue;
if(g == "SECURE") name_array += explode(trim(m),":");
else if(g == "ASSIST") name_array += explode(trim(m),":");
}
if(!sizeof(name_array)) return name_array;
foreach(string nombre in name_array){
ret_array += ({ GetPlayerData(nombre,"HostSite") });
}
return ret_array;
}
int CheckBuilder(object who){
if(creatorp(who)) return 1;
if(builderp(who)){
if(!directory_exists(homedir(who)+"/area")){
unguarded( (: make_workroom($(who)) :) );
}
return 1;
}
return 0;
}
varargs string GetUserPath(mixed name, int legacy){
string ret = "/tmp/";
object player;
if(!creators) creators = ({});
if(!players) players = ({});
if(name && objectp(name)) name = name->GetKeyName();
if(!name){
if(!this_player()) return ret;
else name = this_player()->GetKeyName();
}
if(user_exists(name) && !legacy){
player = unguarded( (: find_player($(name)) :) );
if(player) ret = player->GetUserPath();
else {
mapping tmpmap;
override = 1;
tmpmap = GetPlayerData(name, "Directories");
if(tmpmap) ret = tmpmap["home"];
}
if(ret) return ret;
}
if(member_array(name, creators) != -1){
ret = REALMS_DIRS+"/"+name+"/";
}
else if(member_array(name, players) != -1){
ret = DIR_ESTATES + "/"+name[0..0]+"/"+name+"/";
}
return ret;
}
string GetHomeRoom(string name){
string ret;
object dude;
mapping tmpmap;
if(!user_exists(name)) return 0;
dude = unguarded( (: find_player($(name)) :) );
if(dude){
ret = dude->GetParanoia("homeroom");
}
else {
override = 1;
tmpmap = GetPlayerData(name, "Paranoia");
ret = tmpmap["homeroom"];
}
return ret;
}
static void UserUpdate(string name, int status){
object ob = find_player(name);
if(member_array(name, local_users()) != -1) status = 1;
else if(ob && !interactive(ob)) status = -1;
else status = 0;
INSTANCES_D->SendWhoUpdate(name, status);
}
void PlayerUpdate(string name, int status){
call_out("UserUpdate", 1, name, status);
}
static mapping GatherUserData(){
mapping cands = ([]);
foreach(string user in user_list){
reset_eval_cost();
gplayer = user;
if(ob = find_player(gplayer)){
unguarded( (: ob->save_player(gplayer) :));
}
SaveObject(SaveFile);
unguarded( (: LoadPlayer(gplayer) :) );
cands[gplayer] = ([ "LoginTime" : LoginTime, "Age" : Age,
"BirthTime" : BirthTime, "Email" : Email, "HostSite" : HostSite,
"CreatorAge" : CreatorAge, "CreatorBirth" : CreatorBirth,
"RealName" : RealName ]);
RestoreObject(SaveFile);
}
UserData = cands;
return cands;
}
int SelektUsers(int gather){
mapping cands = ([]);
int last, count, interval;
validate();
if(gather){
CompilePlayerList();
CompileCreList();
cands = GatherUserData();
}
else cands = UserData;
foreach(string user in sort_array(keys(cands),1)){
int purge = 0;
if(!cands[user]) continue;
//Admins, elders, and testchars are exempt
if(member_group(user, "SECURE")) continue;
if(member_group(user, "ASSIST")) continue;
if(member_group(user, "ELDER")) continue;
if(member_group(user, "TEST")) continue;
if(user == "guest") continue;
count++;
if(!(count % 5)) interval++;
//bot always get purged, and snoop logs tagged
if((cands[user]["RealName"] == "John Smith" &&
cands[user]["Email"] == "me@here") ||
cands[user]["Email"] == "bot@delete.me"){
reset_eval_cost();
SNOOP_D->NotifyBot(user);
reset_eval_cost();
purge = 1;
}
//They last logged in over 1 month ago, and their
//in-game time is less than 30 seconds.
else if(cands[user]["Age"] < 30 &&
(last = (time() - cands[user]["LoginTime"])) > 2592000){
debug("Purging: "+user+", age: "+time_elapsed(cands[user]["Age"])+
" last logged in "+ctime(cands[user]["LoginTime"])+", "+
time_elapsed(last)+" ago.", "green");
purge = 1;
}
//They last logged in over 6 months ago, and their in-game
//time is less than two minutes.
else if(cands[user]["Age"] < 121 &&
(last = (time() - cands[user]["LoginTime"])) > 15552000){
debug("Purging: "+user+", age: "+time_elapsed(cands[user]["Age"])+
" last logged in "+ctime(cands[user]["LoginTime"])+", "+
time_elapsed(last)+" ago.", "red");
purge = 1;
}
//They last logged in over a year ago, only once, and
//for less than one hour.
else if(cands[user]["Age"] < 3600 &&
(cands[user]["LoginTime"] - cands[user]["BirthTime"] < 100) &&
(last = (time() - cands[user]["LoginTime"])) > 31104000){
debug("Purging: "+user+", age: "+time_elapsed(cands[user]["Age"])+
" last logged in "+ctime(cands[user]["LoginTime"])+", "+
time_elapsed(last)+" ago.", "black");
purge = 1;
}
if(purge){
call_out("RemoveUser", interval, user);
purge = 0;
}
}
call_out( "SelektUsers", 604800, 1 );
return 1;
}
int GetPaused(string player){
int ret = 0;
override = 1;
if(user_exists(player)){
gplayer = lower_case(player);
ret = unguarded( (: GetPlayerData(lower_case(gplayer), "Paused") :) );
}
override = 0;
return ret;
}