mud/lib/domains/Praxis/alley2.c
2020-09-06 05:43:07 -07:00

38 lines
1.4 KiB
C

#include <lib.h>
inherit LIB_ROOM;
void create() {
::create();
SetProperty("no castle", 1);
SetProperty("light", 2);
SetProperty("night light", 1);
SetSmell("default", "An unbelievable stench fills the air.");
SetSmell("dump", "It smells of all kinds of "
"nasty rotting things.");
SetShort( "The end of a nasty alley");
SetLong(
"This is the end of the alley. All about you can see "
"decaying buildings. Off to the south you can see an old abondoned
building, worn from the weather and a lack of care. To the north "
"there are more ruins. It appears that this used to be a whole "
"other section of Praxis, abondened long ago. The Praxis dump "
"is further west." );
SetItems(
(["alley" : "It goes through the worst parts of Praxis.",
"dump" : "People take their trash there. Always "
"during daytime hours.",
"building" : "It looks like no one has paid it any "
"attention in eons.",
"ruins" : "Graffiti covers them."]) );
SetSkyDomain("town");
SetExits(
([ "east": "/domains/Praxis/alley1",
"north":"/domains/Praxis/wall",
"south":"/domains/Praxis/building",
"west":"/domains/Praxis/dump" ]) );
}
void init(){
::init();
}