38 lines
1.4 KiB
C
38 lines
1.4 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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void create() {
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::create();
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SetProperty("no castle", 1);
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SetProperty("light", 2);
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SetProperty("night light", 1);
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SetSmell("default", "An unbelievable stench fills the air.");
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SetSmell("dump", "It smells of all kinds of "
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"nasty rotting things.");
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SetShort( "The end of a nasty alley");
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SetLong(
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"This is the end of the alley. All about you can see "
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"decaying buildings. Off to the south you can see an old abondoned
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building, worn from the weather and a lack of care. To the north "
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"there are more ruins. It appears that this used to be a whole "
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"other section of Praxis, abondened long ago. The Praxis dump "
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"is further west." );
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SetItems(
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(["alley" : "It goes through the worst parts of Praxis.",
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"dump" : "People take their trash there. Always "
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"during daytime hours.",
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"building" : "It looks like no one has paid it any "
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"attention in eons.",
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"ruins" : "Graffiti covers them."]) );
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SetSkyDomain("town");
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SetExits(
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([ "east": "/domains/Praxis/alley1",
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"north":"/domains/Praxis/wall",
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"south":"/domains/Praxis/building",
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"west":"/domains/Praxis/dump" ]) );
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}
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void init(){
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::init();
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}
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