45 lines
1.9 KiB
C
45 lines
1.9 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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void create() {
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::create();
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SetProperty("light", 3);
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SetProperty("night light", 1);
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SetProperty("no castle", 1);
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SetShort( "West Boc La in Praxis");
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SetDayLong("The local pub on the southwest corner of the square "
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"east of here gets little business at the height of "
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"the day. As twilight fall into dusk, however, you "
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"will notice more people making their way into the pub "
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"to cap off a day of adventure. The road you are on, "
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"West Boc La, leads into the western districts of "
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"Praxis and east to the centre of town.");
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SetNightLong("The street lamps provide you with barely enough "
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"light to see, but can you can just see Krasna Square east and "
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"Lars' Pub to the south. You can also make out a chapel to "
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"the north, but you see no entrance.");
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SetListen("default", "Cheers of local adventurers "
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"resonate from inside the pub.");
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SetExits(
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(["east" : "/domains/Praxis/square",
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"west" : "/domains/Praxis/w_boc_la2",
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"south" : "/domains/Praxis/pub"]) );
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SetItems(
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(["church" : "It looks like the entrance might be on the "
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"road leading north from Monument Square.",
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({"lamps", "lamp", "street lamp"}) : "All of the street "
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"lamps along the road provide minimal light at night.",
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({"pub", "lars pub", "lars' pub"}) : "Local adventurers "
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"wind down their day in Lars' Pub.",
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({"road", "west boc la", "boc la"}) : "It goes beyond the "
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"western districts of Praxis into the mountains.",
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"square" : "At the centre of Praxis, it is where "
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"Boc La and Centre Path meet."]) );
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SetSkyDomain("town");
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}
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void init(){
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::init();
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}
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