mud/lib/domains/Ylsrim/weapon/orc_slayer.c
2020-09-06 05:43:07 -07:00

47 lines
1.4 KiB
C

/* /domains/Ylsrim/weapon/orc_slayer.c
* From the Dead Souls Mud Library
* An example of a weapon that is nasty against orcs
* Created by Descartes of Borg 970101
*/
#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("orc slayer");
SetId("sword", "slayer", "orcslayer");
SetAdjectives("orc", "metal", "dull");
SetShort("a dull sword");
SetLong("This long, dull sword has some ancient runes on it.");
SetRead("Orc Slayer");
SetMass(140);
SetValue(110);
SetVendorType(VT_WEAPON);
SetClass(18);
SetDamageType(BLADE);
SetWeaponType("blade");
}
// eventStrike() gets called each time the weapon hits an enemy
int eventStrike(object target) {
// call the default eventStrike() to get default damage
int x = item::eventStrike(target);
// check if the target is an orc
if( target->GetRace() == "orc" ) {
// send a cool message to everyone in the room
// environment() is the person using the sword
// environment(environment()) thus would be the room
environment(environment())->eventPrint("The Orc Slayer flares with "
"hatred of orcs.");
// add a random(5) to the default damage
x += random(5);
}
// return the damage it should do
return x;
}