mud/lib/domains/default/armor/long_boot.c
2020-09-06 05:43:07 -07:00

25 lines
563 B
C

#include <lib.h>
#include <armor_types.h>
#include <damage_types.h>
inherit LIB_ARMOR;
static void create(){
armor::create();
SetKeyName("riding boot");
SetId(({"boot"}));
SetAdjectives(({"long","riding","black","leather","left"}));
SetShort("a long riding boot");
SetLong("A long riding boot, made of black leather.");
SetMass(60);
SetBaseCost("silver",75);
SetDamagePoints(5);
SetProtection(BLUNT,5);
SetProtection(BLADE,5);
SetProtection(KNIFE,5);
SetArmorType(A_LONG_BOOT);
}
void init(){
::init();
}