mud/lib/domains/town/weap/shotput.c
2020-09-06 05:43:07 -07:00

23 lines
615 B
C

#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("shot ball");
SetAdjectives( ({"ball of", "palm sized", "shot"}) );
SetId( ({"ball", "lead", "shot", "shotput"}) );
SetShort("a palm-sized ball of lead");
SetLong("This is a ball of lead, approximately nine inches in diameter. It is a weapon called a 'shot', intended to be thrown at an enemy.");
SetMass(50);
SetVendorType(VT_WEAPON);
SetClass(30);
SetDamageType(BLUNT);
SetWeaponType("projectile");
}
void init(){
::init();
}