18 lines
608 B
Plaintext
18 lines
608 B
Plaintext
set_light - update or query an object's light level
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int set_light( int light_level_adjustment );
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This efun is only available if NO_LIGHT is not compiled in.
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Passing 'light_level_adjustment' as 0 queries the object's current
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light level. A positive number will increase the light level, while
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a negative number will decrease the light level.
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Note that the object's current light level includes the light it sees from
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other objects.
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This efun is provided mostly for backwards compatibility; it really should
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be handled by the mudlib.
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Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere
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