mud/lib/doc/efun/mudlib/set_light
2020-09-06 05:43:07 -07:00

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set_light - update or query an object's light level
int set_light( int light_level_adjustment );
This efun is only available if NO_LIGHT is not compiled in.
Passing 'light_level_adjustment' as 0 queries the object's current
light level. A positive number will increase the light level, while
a negative number will decrease the light level.
Note that the object's current light level includes the light it sees from
other objects.
This efun is provided mostly for backwards compatibility; it really should
be handled by the mudlib.
Tim Hollebeek Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere