72 lines
3.1 KiB
Plaintext
72 lines
3.1 KiB
Plaintext
chapter 7 "Hints and tips"
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* The "wimpy" command helps you avoid death due to inattention or
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network lag. If you "wimpy 20", you will automatically try to escape
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combat if your health goes below 20% of your maximum.
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* "target" and "ignore" are extremely useful when fighting more than
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one enemy. You should always target the toughest npc first, and
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always ignore any npc who can't get up because their foot or leg
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is severed.
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But if they collapse due to exhaustion, it's a good idea to keep
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beating on them, otherwise they may get back up and get healthy sooner
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than you expect.
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* By default, different races speak different languages. If someone
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says something to you and you see no words in the same language as
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the rest of the mud, it means they are speaking a language you do
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not understand.
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For example, if you are an elf, and you ask Radagast to teach
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magic attack, you might get something like this:
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Radagast exclaims in English, "embleer con boltehe oota goota nehi auch"
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Even though in the real world you may speak English fluently, in
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the mud world, you do not speak English fluently. As an elf, your
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native tongue is Edhellen, and you may find human speech incomprehensible.
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If you find a trainer to teach you English, your skills in that
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language will need time to improve. As you get better at a language,
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you will see fewer gibberish words.
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If you are a "newbie", this does not apply to you. A newbie in the
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default Dead Souls distribution is a player at level 4 or below. This
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definition may be changed by your admin.
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Newbies need all the help they can get just to survive, so they
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are magically granted understanding of all languages, until they outgrow
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their naivete.
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If you are a student of languages in the Real World, you may
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recognize many of the "gibberish" words used by Dead Souls to represent
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a foreign tongue. Your understanding of these words is not useful in
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the context of the game, however, because they are not intended to
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convey meaning other than "non-comprehensible words".
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* Your ability to see is affected by various things:
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- A room's ambient light level
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- Time of day
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- Local light sources (flashlights, torches, etc)
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- Your race's light sensitivity
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- Magical effects
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- Exposure to an excessive-light event
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It's important to remember that a room may be too dark for
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you to see everything in it. You might be able to see the description
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of a room with no problem, but it may be necessary for you to
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light a torch in order to see the treasure chest there.
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In the same way that darkness can impair vision, brightness
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can do the same. For elves, an outdoor area in bright sunlight that
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contains additional light sources can be just as hostile to
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vision as a dark cave with no torch would be for a human.
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Regardless of race, a sufficiently adverse event, such as
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a bright flash or special spell, can render you temporarily blind.
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As with languages, newbies have some exemption to light-level
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limitations.
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* Mages can wield knives but are pretty much helpless with any other
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vind of edged weapon.
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