mud/lib/doc/lfun/all/GetSleeping
2020-09-06 05:43:07 -07:00

25 lines
415 B
Plaintext

GETSLEEPING
NAME
GetSleeping()
SYNOPSIS
int GetSleeping()
DESCRIPTION
Returns how soundly asleep a creature is. Multiplying the resulting number by the standard modifier indicates the number of heartbeats left in that creature's sleep. In Dead Souls 2.1 that standard modifier is 6.
EXAMPLES
LOCATION
/lib/body
SEE ALSO
SetSleeping
Author
Cratylus