mud/lib/domains/town/npc/orc2.c
2020-09-06 05:43:07 -07:00

43 lines
1.2 KiB
C

#include <lib.h>
inherit LIB_NPC;
int AllowPass(object who, object what){
string *allowed_races = ({ "orc", "half-orc", "bear" });
if(member_array(who->GetRace(), allowed_races) != -1) return 1;
return ::AllowPass(who, what);
}
int CheckOrc(mixed val){
string *allowed_races = ({ "orc", "half-orc", "bear" });
if(!val) return 0;
if(!objectp(val)) return 0;
if(member_array(val->GetRace(), allowed_races) != -1) return 0;
else eventForce("growl at "+val->GetKeyName());
return 1;
}
static void create() {
npc::create();
SetKeyName("orc");
SetId(({"orc"}));
SetAdjectives(({"dirty"}));
SetShort("a dirty orc");
SetLong("This orc is typical of its breed: nasty, brutish, and short. It appears "
"to be a juvenile or adolescent, making it somewhat less "
"dangerous but more hostile. ");
SetLevel(1);
SetRace("orc");
SetGender("male");
SetMaxHealthPoints(100);
SetEncounter( (: CheckOrc :) );
SetInventory(([
"/domains/town/weap/axe":"wield axe",
]) );
SetGuard("west", "An orc bars your way!" );
SetGuard("north", "An orc bars your way!");
}
void init(){
::init();
}