33 lines
1.2 KiB
C
33 lines
1.2 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("outdoors");
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SetAmbientLight(40);
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SetNightLight(10);
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SetDayLight(30);
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SetShort("Forest Clearing");
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SetLong("This is a small clearing in a path through the forest. The path leads west into a small valley, and northeast toward a forest and a bridge.");
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SetItems( ([
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"clearing" : "An area with few trees.",
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"path" : "This forest path runs east "
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"and west. A small trail goes north of here.",
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({"forest","wood","woods"}) : "This is a "
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"dark, creepy forest. You are standing on a "
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"path in a clearing, so it's a bit brighter here.",
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({ "small trail","trail"}) : "A small trail leading into the depths "
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"of the forest to the north.",
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"valley" : "A valley is west of here.",
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"town" : "A town, far in the eastern distance."
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]) );
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SetSkyDomain("town");
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SetExits( ([
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"northeast" : "/domains/town/room/forest_path1",
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"west" : "/domains/town/room/valley",
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]) );
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}
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void init(){
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::init();
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}
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