33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("outdoors");
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SetAmbientLight(30);
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SetNightLight(10);
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SetDayLight(30);
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SetShort("Mansion Garden");
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SetLong("This is what is left of what was once a beautiful, "
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"if simple, garden. It is now badly overgrown with "
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"weeds, and it is clear that foraging animals long "
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"ago ate the delicate flowers and vegetables that "
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"once grew here. The gardener's shack is north.");
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SetItems(([
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({ "flowers", "vegetables", "flowers and vegetables" }) : "If they were once here, they certainly no longer are.",
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({ "shack", "wooden shack" }) : "A beaten-up old wooden shack is north.",
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"garden" : "A mess of weeds and dirt.",
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]));
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SetSkyDomain("town");
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SetExits( ([
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"east" : "/domains/town/room/mansion_ext",
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"north" : "/domains/town/room/shack"
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]));
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SetEnters( ([
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"shack" : "/domains/town/room/shack",
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]) );
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}
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void init(){
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::init();
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}
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