mud/lib/domains/town/room/mansion_int.c
2020-09-06 05:43:07 -07:00

31 lines
1.0 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Mansion Foyer");
SetLong("This is the foyer of a grand, majestic mansion. Strangely, "
"there is dust everywhere, but the place looks "
"beautiful all the same. A hallway runs south "
"from here.");
SetItems( ([
"foyer" : "This is the interior entry area of the "
"mansion, where the front door is.",
({"hall","hallway"}) : "A wide corridor "
"leading south to the rest of the mansion.",
"dust" : "Tiny particulate material dispersed "
"on visible surfaces."
]) );
SetExits( ([
"north" : "/domains/town/room/mansion_ext",
"south" : "/domains/town/room/mansion_dhall2",
"east" : "/domains/town/room/mansion_room9.c",
]) );
SetDoor("north","/domains/town/doors/mansion");
}
void init(){
::init();
}