mud/lib/domains/town/room/school.c
2020-09-06 05:43:07 -07:00

32 lines
937 B
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetTown("town");
SetClimate("indoors");
SetAmbientLight(30);
SetShort("Village Schoolhouse");
SetLong("This simple, one-room schoolhouse is not especially large but it is clean, well-maintained, and clearly an important part of village life. People come here to be taught, mostly languages, by traveling teachers and guest lecturers.");
SetProperties (([
"no attack":1,
"no bump":1,
"no steal":0,
"no magic":0,
"no paralyze":0,
"no teleport":0]));
SetItems(([]));
SetInventory(([
"/domains/town/npc/bugg" : ({60, 1}),
]));
SetExits(([
"south" : "/domains/town/room/vill_road4",
]));
}
void init() {
::init();
SetSmell(([]));
SetListen(([]));
}