mud/lib/domains/town/room/tavern.c
2020-09-06 05:43:07 -07:00

36 lines
1.3 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
::create();
SetClimate("indoors");
SetAmbientLight(30);
SetShort("The Local Tavern");
SetLong("You are in the local pub. You can order drinks and a sandwich here:\n\n"+
"\tFirst class ale:\t\t\t\t10 silver\n"
"\tSpecial of the house:\t\t\t\t20 silver\n"
"\tFirebreather:\t\t\t\t\t50 silver\n"
"\tSpring water:\t\t\t\t\t2 silver\n"
"\tRegular coffee:\t\t\t\t\t5 silver\n"
"\tImported espresso:\t\t\t\t15 silver\n"
"\tHam sandwich:\t\t\t\t\t10 silver\n\n\n"
"To order a bottle of water, \"buy water from lars\"\n"
"\nThere is a framed portrait on the wall.\n"
);
SetItems(([
({ "portrait", "framed portrait", "frame", "picture" }) : "It is a dramatic portrait of an ancient dragon of immense beauty and grace. It is titled \"Daelas: Heir of Arodaleas\".",
]));
SetInventory(([
"/domains/town/obj/btable" : 1,
"/domains/town/obj/bbucket" :1,
"/domains/town/npc/lars" : ({ 60, 1})
]) );
SetExits( ([
"west" : "/domains/town/room/road",
"out" : "/domains/town/room/road",
]) );
}
void init(){
::init();
}