mud/lib/domains/town/virtual/sky.c
2020-09-06 05:43:07 -07:00

143 lines
4.4 KiB
C

#include <lib.h>
#include <daemons.h>
#include <dirs.h>
#include <terrain_types.h>
#include <medium.h>
#include <virtual.h>
inherit LIB_VIRT_SKY;
static private int XPosition, YPosition, ZPosition;
int overland;
string dexit;
int max_north = 1000000;
int max_south = -1000000;
int max_east = 1000000;
int max_west = -1000000;
int max_up = 1000;
int max_down = 0;
varargs void SetLongAndItems(int x, int y, int z);
varargs int LimitTravel(int requested, int maximum, int lessthan, int minimum){
if(lessthan && requested < minimum) return maximum;
else if(lessthan && requested > maximum) return requested;
else if(requested > maximum) return minimum;
else return requested;
}
varargs static void create(int x, int y, int z) {
string n, s, e, w, u, d;
string ne, nw, se, sw;
SetNoReplace(1);
virt_sky::create();
XPosition = x;
YPosition = y;
ZPosition = z;
SetClimate("temperate");
SetLongAndItems(x, y, z);
SetShort("The sky");
if( x >= max_east ) e = "sky/" + (max_west) + "," + y + "," + z;
else e = "sky/" + (x+1) + "," + y + "," + z;
if( x <= max_west ) w = "sky/" + (max_east) + "," + y + "," + z;
else w = "sky/" + (x-1) + "," + y + "," + z;
if( y >= max_north ) n = "sky/" + x + "," + (max_south) + "," + z;
else n = "sky/" + x + "," + (y+1) + "," + z;
if( y <= max_south ) s = "sky/" + x+ "," + (max_north) + "," + z;
else s = "sky/" + x + "," + (y-1) + "," + z;
if( z == max_up ) u = "sky/" + x + "," + y + "," + (z);
else u = "sky/" + x + "," + y + "," + (z+1);
if( z == max_down ) d = "sky/" + x+ "," + (y) + "," + z;
else d = "sky/" + x + "," + y + "," + (z-1);
nw = "sky/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y+1, max_north)+ "," + z;
ne = "sky/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y+1, max_north)+ "," + z;
sw = "sky/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + z;
se = "sky/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + z;
SetGoMessage("You can't travel in that direction.");
if( n ) AddExit("north", __DIR__ + n);
if( s ) AddExit("south", __DIR__ + s);
if( e ) AddExit("east", __DIR__ + e);
if( w ) AddExit("west", __DIR__ + w);
if( u ) AddExit("up", __DIR__ + u);
if( d ) AddExit("down", __DIR__ + d);
if( ne ) AddExit("northeast", __DIR__ + ne);
if( nw ) AddExit("northwest", __DIR__ + nw);
if( se ) AddExit("southeast", __DIR__ + se);
if( sw ) AddExit("southwest", __DIR__ + sw);
if( (x < 26 && x > 0) && (y < 26 && y > 0) ){
overland = 1;
}
if(z == 1000){
RemoveExit("up");
AddExit("up","/domains/town/virtual/space/1,1,1");
return;
}
if(z == 1){
string wut;
mapping gloc = ROOMS_D->GetGrid(x+","+y+",0");
if(sizeof(gloc)){
dexit = gloc["room"];
SetSinkRoom(gloc["room"]);
}
if(dexit){
RemoveExit("down");
AddExit("down", dexit);
}
else {
if( (x < 10 && x > -26) && (y < 26 && y > -10) ){
wut = "forest";
}
else {
wut = "surface";
}
RemoveExit("down");
AddExit("down", __DIR__ + wut+"/" + x + "," + y);
}
}
}
varargs void SetLongAndItems(int x, int y, int z) {
mapping inv, items;
string str;
::SetLongAndItems(x, y, z);
inv = ([]);
if(overland || dexit) str = "You are in the air above a small island in a vast sea that stretches from horizon to horizon.";
else str = "You are in the air above a vast sea that stretches from horizon to horizon.";
if(query_night()) str += " The stars of the night sky glitter overhead.";
SetItems( ([ ({ "sea", "ocean" }) : "A seemingly endless body of water.",
]) );
SetLong(str);
SetDayLight(30);
SetNightLight(30);
SetTerrainType(T_MIDAIR);
SetMedium(MEDIUM_AIR);
}
//int eventReceiveObject(object ob){
// if(this_object() && ob && (living(ob) || ob->GetMapper())){
// tc("1");
// if(MASTER_D->GetPerfOK()){
// int array Coords = ROOMS_D->SetRoom(this_object(), ob);
// tc("2: "+identify(Coords));
// CompileNeighbors(Coords);
// }
// }
// return ::eventReceiveObject(ob);
//}
void init(){
::init();
}