mud/lib/domains/town/virtual/space.c
2020-09-06 05:43:07 -07:00

130 lines
5.7 KiB
C

#include <lib.h>
#include <dirs.h>
#include <terrain_types.h>
#include <medium.h>
#include <virtual.h>
inherit LIB_VIRT_SKY;
static private int XPosition, YPosition, ZPosition;
int max_north = 2100000000;
int max_south = -2100000000;
int max_east = 2100000000;
int max_west = -2100000000;
int max_up = 2100000000;
int max_down = -2100000000;
varargs void SetLongAndItems(int x, int y, int z);
varargs int LimitTravel(int requested, int maximum, int lessthan, int minimum){
if(lessthan && requested < minimum) return maximum;
else if(lessthan && requested > maximum) return requested;
else if(requested > maximum) return minimum;
else return requested;
}
varargs static void create(int x, int y, int z) {
string n, s, e, w, u, d;
string ne, nw, se, sw;
string neu, nwu, seu, swu;
string ned, nwd, sed, swd;
string nu, nd, su, sd;
string eu, ed, wu, wd;
SetNoReplace(1);
virt_sky::create();
XPosition = x;
YPosition = y;
ZPosition = z;
SetLongAndItems(x, y, z);
SetShort("Outer Space");
if( x >= max_east ) e = "space/" + (max_west) + "," + y + "," + z;
else e = "space/" + (x+1) + "," + y + "," + z;
if( x <= max_west ) w = "space/" + (max_east) + "," + y + "," + z;
else w = "space/" + (x-1) + "," + y + "," + z;
if( y >= max_north ) n = "space/" + x + "," + (max_south) + "," + z;
else n = "space/" + x + "," + (y+1) + "," + z;
if( y <= max_south ) s = "space/" + x+ "," + (max_north) + "," + z;
else s = "space/" + x + "," + (y-1) + "," + z;
if( z == max_up ) u = "space/" + x + "," + y + "," + (max_down);
else u = "space/" + x + "," + y + "," + (z+1);
if( z == max_down ) d = "space/" + x+ "," + (y) + "," + (max_up);
else d = "space/" + x + "," + y + "," + (z-1);
nw = "space/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y+1, max_north)+ "," + z;
ne = "space/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y+1, max_north)+ "," + z;
sw = "space/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + z;
se = "space/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + z;
nu = "space/" + x + "," + LimitTravel(y+1, max_north)+ "," + LimitTravel(z+1, max_up);
nd = "space/" + x + "," + LimitTravel(y+1, max_north)+ "," + LimitTravel(z-1, max_up, 1, max_down);
su = "space/" + x + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + LimitTravel(z+1, max_up);
sd = "space/" + x + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + LimitTravel(z-1, max_up, 1, max_down);
eu = "space/" + LimitTravel(x+1, max_north)+ ","+y+ "," + LimitTravel(z+1, max_up);
ed = "space/" + LimitTravel(x+1, max_north)+ ","+y+ "," + LimitTravel(z-1, max_up, 1, max_down);
wu = "space/" + LimitTravel(x-1, max_north, 1, max_south)+ ","+y+ "," + LimitTravel(z+1, max_up);
wd = "space/" + LimitTravel(x-1, max_north, 1, max_south)+ ","+y+ "," + LimitTravel(z-1, max_up, 1, max_down);
nwu = "space/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y+1, max_north)+ "," + LimitTravel(z + 1, max_up);
neu = "space/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y+1, max_north)+ "," + LimitTravel(z + 1, max_up);
swu = "space/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + LimitTravel(z + 1, max_up);
seu = "space/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + LimitTravel(z + 1, max_up);
nwd = "space/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y+1, max_north)+ "," + LimitTravel(z -1, max_up, 1, max_down);
ned = "space/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y+1, max_north)+ "," + LimitTravel(z -1, max_up, 1, max_down);
swd = "space/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + LimitTravel(z -1, max_up, 1, max_down);
sed = "space/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + LimitTravel(z -1, max_up, 1, max_down);
SetGoMessage("You can't travel in that direction.");
if( n ) AddExit("+x", __DIR__ + n);
if( s ) AddExit("-x", __DIR__ + s);
if( e ) AddExit("+y", __DIR__ + e);
if( w ) AddExit("-y", __DIR__ + w);
if( u ) AddExit("+z", __DIR__ + u);
if( d ) AddExit("-z", __DIR__ + d);
if( ne ) AddExit("+x+y", __DIR__ + ne);
if( nw ) AddExit("+x-y", __DIR__ + nw);
if( se ) AddExit("-x+y", __DIR__ + se);
if( sw ) AddExit("-x-y", __DIR__ + sw);
if( nu ) AddExit("+x+z", __DIR__ + nu);
if( nd ) AddExit("+x-z", __DIR__ + nd);
if( su ) AddExit("-x+z", __DIR__ + su);
if( sd ) AddExit("-x-z", __DIR__ + sd);
if( eu ) AddExit("+y+z", __DIR__ + eu);
if( ed ) AddExit("+y-z", __DIR__ + ed);
if( wu ) AddExit("-y+z", __DIR__ + wu);
if( wd ) AddExit("-y-z", __DIR__ + wd);
if( neu ) AddExit("+x+y+z", __DIR__ + neu);
if( nwu ) AddExit("+x-y+z", __DIR__ + nwu);
if( seu ) AddExit("-x+y+z", __DIR__ + seu);
if( swu ) AddExit("-x-y+z", __DIR__ + swu);
if( ned ) AddExit("+x+y-z", __DIR__ + ned);
if( nwd ) AddExit("+x-y-z", __DIR__ + nwd);
if( sed ) AddExit("-x+y-z", __DIR__ + sed);
if( swd ) AddExit("-x-y-z", __DIR__ + swd);
}
varargs void SetLongAndItems(int x, int y, int z) {
mapping inv, items;
string str;
::SetLongAndItems(x, y, z);
inv = ([]);
str = "Outer space. A big, place.";
SetItems( ([ ({ "star","stars" }) : "Oddly steady in their shine, they stand silent witness.",
]) );
SetLong(str);
SetDayLight(30);
SetNightLight(30);
SetTerrainType(T_SPACE);
SetMedium(MEDIUM_SPACE);
}