mud/lib/realms/babylon/area/weap/sword.c
2020-09-06 05:43:07 -07:00

21 lines
469 B
C

#include <lib.h>
#include <damage_types.h>
#include <vendor_types.h>
inherit LIB_ITEM;
static void create() {
item::create();
SetKeyName("short sword");
SetId( ({ "sword", "short sword" }) );
SetAdjectives( ({ "short" }) );
SetShort("a short sword");
SetLong("A cheap and rather dull short sword.");
SetMass(300);
SetBaseCost(50);
SetVendorType(VT_WEAPON);
SetClass(20);
SetDamageType(BLADE);
SetWeaponType("blade");
}