114 lines
3.5 KiB
C
114 lines
3.5 KiB
C
#include <lib.h>
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#include <daemons.h>
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#include ROOMS_H
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#include <modules.h>
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#include <commands.h>
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inherit LIB_VERB;
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mixed do_add_obj_to_obj(object ob, object ob2);
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static void create() {
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verb::create();
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SetVerb("add");
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SetRules("OBJ", "OBJ to OBJ", "OBJ to here", "OBJ to room");
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SetErrorMessage("Add what?");
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SetHelp("Syntax: add <OBJ> to <OBJ>\n"
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" add <OBJ>\n"
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"This command adds the first object to the permanent "
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"inventory of the second object, if you have access "
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"privileges to both files. You will be prompted for input. "
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"If the taget is an NPC, you can input a command for the "
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"NPC to execute when it is created, such as: wear shirt\n"
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"Otherwise, enter the number of these items you want when "
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"prompted.\n"
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"\nSee also: copy, create, delete, modify, reload, initfix ");
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}
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mixed can_add_obj_to_obj(string one, string two){
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if(!builderp(this_player())) return "This command is not for regular players.";
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return 1;
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}
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mixed can_add_obj_to_here(string one) { return 1; }
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mixed can_add_obj(string one) { return 1; }
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mixed can_add_obj_to_room(string one) { return 1; }
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mixed do_add_obj_to_here(object ob){
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return do_add_obj_to_obj(ob, environment(this_player()));
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}
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mixed do_add_obj_to_room(object ob){
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return do_add_obj_to_obj(ob, environment(this_player()));
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}
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mixed do_add_obj(object ob){
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return do_add_obj_to_obj(ob, environment(this_player()));
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}
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mixed do_add_obj_to_obj(object ob, object ob2) {
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object staff;
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string str, sourcefile;
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staff = present("tanstaafl",this_player());
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if(!staff) {
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write("You must be holding the creator staff in order to use this command.");
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write("If you don't know where you put it, get another one from the chest ");
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write("in your workroom.");
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return 1;
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}
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str = base_name(ob2)+".c";
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sourcefile = base_name(ob)+".c";
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if(userp(ob)){
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write("You can't do that to a player.");
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return 1;
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}
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if(!living(ob2) &&
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!inherits(LIB_STORAGE,ob2) &&
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!inherits(LIB_WORN_STORAGE,ob2) &&
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!inherits(LIB_ROOM,ob2)){
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write("That object is not intended to contain other objects. Addition halted.");
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write("If you are sure this is incorrect, then the target object may be ");
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write("missing a working init function. Fix it with the initfix command.");
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return 0;
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}
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if(!check_privs(this_player(),str)){
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write("You lack sufficient privileges for this operation on "+str+". Addition failed.");
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return 0;
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}
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if(!check_read(sourcefile)){
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write("You lack sufficient privileges for this operation on "+sourcefile+". Addition failed.");
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return 0;
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}
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if(!file_exists(sourcefile) || !file_exists(str)) {
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write("That file no longer exists.");
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return 0;
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}
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if(base_name(ob2) == LIB_DUMMY) ob = environment(this_player());
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if(base_name(ob) == LIB_DUMMY) {
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write("That's not the kind of thing you can add to something.");
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return 1;
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}
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if(starts_with(base_name(ob2),"/lib/")) {
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write("This appears to be a library object. Canceling modification.");
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return 1;
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}
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if(ob2->GetNoModify()){
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write("This object must be modified by hand.");
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return 1;
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}
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if(staff->eventAddItem(ob2, base_name(ob)))
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if(ob) ob->eventMove(ROOM_FURNACE);
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return 1;
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}
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