33 lines
1.4 KiB
C
33 lines
1.4 KiB
C
#include <lib.h>
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inherit LIB_ROOM;
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static void create() {
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room::create();
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SetClimate("indoors");
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SetAmbientLight(16);
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SetShort("access tunnel");
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SetLong("You are standing in what appears to be an underground "+
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"service access tunnel of some kind. The overhead neon lights flicker and "+
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"provide barely useful illumination. The air is damp and musty, and it "+
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"feels as though nobody has gone through here in years. The tunnel runs "+
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"north and south from here.");
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SetItems(([
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({"wall","walls","corridor","hall"}) : "The thick, metal walls here are scarred "+
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"and badly corroded. Wherever you are, it's seen heavy use in the distant past.",
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({"lights","light","neon lights"}) : "Overhead neon lights. They appear on the "+
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"verge of failure.",
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({"floor","ground"}) : "The floor is composed of metal plates welded together, "+
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"with raised traction cleats.",
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({"cleat","cleats"}) : "Little raised bumps on the floor so you won't slip and fall.",
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]));
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SetEnters( ([
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]) );
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AddExit("north","/domains/campus/room/access6");
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AddExit("south","/domains/campus/room/access9");
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AddExit("east","/domains/campus/room/tunnel2");
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}
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void init(){
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::init();
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}
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