mud/lib/domains/campus/room/npath2.c
2020-09-06 05:43:07 -07:00

33 lines
1.3 KiB
C

#include <lib.h>
inherit LIB_ROOM;
static void create() {
room::create();
SetClimate("outdoors");
SetAmbientLight(30);
SetShort("a wide path");
SetLong("This is a paved path traveling north and south. It is lined by thick bushes on each side. A town lies north of here. To the south is what appears to be a college campus.");
SetItems( ([
({ "bush","bushes","side","sides"}) : "Large, thick "
"bushes crowd the sides of the path.",
"path" : "A wide, cobblestone path running north "
"and south.",
({ "sign","post","signpost"}) : "A post has been "
"driven into the ground here, and a sign is attached "
"to it.",
"town" : "You can't quite see much of it from here.",
"campus" : "You can't quite see much of it from here."
]) );
//SetSkyDomain("town");
SetInventory(([
]));
SetRead( "sign", "Beware! You are now leaving the safety of the Virtual Campus.");
SetExits( ([ "south" : "/domains/campus/room/npath",
"north" : "/domains/campus/room/south_road2",
]) );
AddItem(new("/domains/campus/obj/lamp"));
}
void init(){
::init();
}