173 lines
5.3 KiB
C
173 lines
5.3 KiB
C
/* /verbs/items/give.c
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* from the Dead Souls Mud Library
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* give LIV OBJ
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* give OBJ to LIV
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* give LIV WRD WRD
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* give WRD WRD to LIV
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* created by Descartes of Borg 950113
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*/
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#include <lib.h>
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#include "include/give.h"
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inherit LIB_VERB;
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string curr2;
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static void create() {
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verb::create();
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SetVerb("give");
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SetRules("LIV WRD WRD", "WRD WRD to LIV", "OBS LIV", "LIV OBS", "OBS to LIV" );
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SetErrorMessage("Give what to whom?");
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SetHelp("Syntax: <give LIVING ITEM>\n"
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" <give LIVING ITEMS>\n"
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" <give ITEM to LIVING>\n"
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" <give ITEMS to LIVING>\n"
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" <give LIVING AMOUNT CURRENCY>\n"
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" <give AMOUNT CURRENCY to LIVING>\n\n"
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"This command allows you to give something you have to "
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"someone else.\n\n"
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"See also: drop, get, put");
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}
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mixed can_give_liv_obj(mixed args...) {
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return can_give_obj_to_liv();
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}
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mixed can_give_obj_liv(mixed args...) {
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return can_give_obj_to_liv();
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}
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mixed can_give_obj_to_liv(mixed args...) {
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return this_player()->CanManipulate(); }
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mixed can_give_liv_wrd_wrd(object targ, string num, string curr) {
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return can_give_wrd_wrd_to_liv(num, curr, targ);
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}
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mixed can_give_wrd_wrd_to_liv(string num, string curr, object targ) {
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int amt;
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curr2 = curr;
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if(!valid_currency(curr)) curr = truncate(curr,1);
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if(!valid_currency(curr)) curr = truncate(curr,1);
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if(!valid_currency(curr)) curr = curr2 +"s";
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if(!valid_currency(curr)) curr = curr2 +"es";
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if(valid_currency(curr)) curr2 = curr;
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if(sscanf(num,"%d",amt) != 1){
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if(valid_currency(curr)) return "Please use a number to specify the amount.";
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else return "That isn't a valid currency.";
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}
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if( amt < 1 ) return "What sort of amount is that?";
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if( amt > this_player()->GetCurrency(lower_case(curr)) )
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return "You don't have that much " + curr + ".";
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if(newbiep(this_player())) return "Newbies can't give money.";
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return this_player()->CanManipulate();
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}
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//mixed do_give_liv_obj(object target, object what) {
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mixed do_give_liv_obj(mixed args...) {
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object target, what;
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target = args[0];
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what = args[1];
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return do_give_obj_to_liv(what, target);
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}
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//mixed do_give_obj_liv(object what, object target) {
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mixed do_give_obj_liv(mixed args...) {
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object target, what;
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target = args[1];
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what = args[0];
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return do_give_obj_to_liv(what, target);
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}
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//mixed do_give_obj_to_liv(object what, object target) {
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mixed do_give_obj_to_liv(mixed args...) {
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object target, what;
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target = args[1];
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what = args[0];
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if(!intp(target->CanManipulate())){
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this_player()->eventPrint(target->GetName()+" is incapable "+
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"of holding that.");
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return 1;
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}
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if( !(what->eventMove(target)) ) {
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this_player()->eventPrint("They cannot accept that right now.");
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return 1;
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}
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this_player()->eventPrint("You give " + target->GetName() + " " +
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what->GetShort() + ".");
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target->eventPrint(this_player()->GetName() + " gives you " +
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what->GetShort() + ".");
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environment(this_player())->eventPrint(this_player()->GetName() +
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" gives " +
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target->GetName() +
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" " + what->GetShort() +".",
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({ this_player(), target }));
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return 1;
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}
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mixed do_give_liv_wrd_wrd(object target, string num, string curr) {
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return do_give_wrd_wrd_to_liv(num, curr, target);
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}
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mixed do_give_wrd_wrd_to_liv(string num, string curr, object target) {
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int amt;
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if(curr2) curr = curr2;
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amt = to_int(num);
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if( target->AddCurrency(curr, amt) == -1 ) {
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this_player()->eventPrint("You just can't give that money away.");
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return 1;
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}
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if( this_player()->AddCurrency(curr, -amt) == -1 ) {
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target->AddCurrency(curr, -amt);
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this_player()->eventPrint("The amount of money you have is boggled.");
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return 1;
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}
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this_player()->eventPrint("You give " + target->GetName() + " " +
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amt + " " + curr + ".");
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target->eventPrint(this_player()->GetName() + " gives you " +
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amt + " " + curr + ".");
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environment(this_player())->eventPrint(this_player()->GetName() +
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" gives " + amt + " " + curr +
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" to " + target->GetName() +
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".", ({ target, this_player() }));
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return 1;
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}
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mixed do_give_liv_obs(object target, mixed *items) {
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return do_give_obs_to_liv(items, target);
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}
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mixed do_give_obs_liv(mixed *items, object target) {
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return do_give_obs_to_liv(items, target);
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}
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mixed do_give_obs_to_liv(mixed *items, object target) {
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object *obs, *eligible;
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if( sizeof(items) < 1 ) {
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this_player()->eventPrint("You don't have any to give.");
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return 1;
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}
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obs = filter(items, (: objectp :));
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if( !sizeof(obs) ) {
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mixed *ua;
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ua = unique_array(items, (: $1 :));
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foreach(string *list in ua) this_player()->eventPrint(list[0]);
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return 1;
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}
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eligible=filter(obs, (: (!($1->GetWorn()) && environment($1) == this_player()) :));
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if(!sizeof(eligible)){
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write("Remove or unwield items before trying to sell them.");
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eligible = ({});
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return 1;
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}
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foreach(object ob in eligible) do_give_obj_to_liv(ob, target);
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return 1;
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}
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