mud/lib/verbs/items/steal.c
2020-09-06 05:43:07 -07:00

119 lines
4.0 KiB
C

/* /verbs/items/steal.c
* from the Dead Souls Mud Library
* steal WRD from LIV
* steal OBJ from LIV
* created by Descartes of Borg 951218
*/
#include <lib.h>
#include <rounds.h>
#include "include/steal.h"
inherit LIB_VERB;
static void create() {
verb::create();
SetVerb("steal");
SetRules("OBJ from LIV", "WRD from LIV", "OBS from LIV");
SetErrorMessage("Steal what from whom?");
SetHelp("Syntax: <steal money from LIVING>\n"
" <steal ITEM from LIVING>\n"
" <steal all [of ITEMS] from LIVING>\n\n"
"Uses your stealing abilities to rob another of items or money. "
"Items are much harder to steal than money, and trying to steal "
"multiple items in one shot is dangerous.");
}
mixed can_steal_wrd_from_liv(string wrd) {
if( wrd != "money" ) return 0;
if( this_player()->GetSkillLevel("stealing") < 1 )
return "You are not skillful enough at stealing.";
if( environment(this_player())->GetProperty("no steal") )
return "Mystical forces prevent your thievery.";
if( this_player()->GetStaminaPoints() < 10 )
return "You are too tired for such skullduggery.";
if(intp(check_light())) return this_player()->CanManipulate();
else return check_light();
}
mixed can_steal_obj_from_liv() {
if( this_player()->GetSkillLevel("stealing") < 1 )
return "You are not skillful enough at stealing.";
if( environment(this_player())->GetProperty("no steal") )
return "Mystical forces prevent your thievery.";
if( this_player()->GetStaminaPoints() < 20 )
return "You are too tired for such skullduggery.";
if(intp(check_light())) return this_player()->CanManipulate();
else return check_light();
}
mixed do_steal_wrd_from_liv(string wrd, object liv) {
this_player()->eventPrint("You eye " + liv->GetName() +
" with thoughts on " + possessive(liv) +
" pockets.");
if( this_player()->GetInCombat() )
this_player()->SetAttack(0, (: eventSteal,this_player(), "money", liv :),
ROUND_OTHER);
else eventSteal(this_player(), "money", liv);
return 1;
}
mixed do_steal_obj_from_liv(object item, object liv) {
if(!item) return "That's not here.";
if( environment(item) != liv ) {
this_player()->eventPrint(liv->GetName() + " does not have that.");
return 1;
}
if(item->GetProperty("no steal")){
this_player()->eventPrint("that item cannot be stolen.");
return 1;
}
this_player()->eventPrint("You eye " + liv->GetName() +
" with thoughts on " + possessive(liv) + " " +
remove_article(item->GetShort()) + ".");
if( this_player()->GetInCombat() )
this_player()->SetAttack(0, (: eventSteal, this_player(), ({ item }),
liv :), ROUND_OTHER);
else eventSteal(this_player(), ({ item }), liv);
return 1;
}
mixed do_steal_obs_from_liv(mixed *res, object liv) {
object *obs;
obs = filter(res, (: objectp :));
if( !sizeof(obs) ) {
mixed *ua;
ua = unique_array(res, (: $1 :));
foreach(mixed *lines in ua) this_player()->eventPrint(lines[0]);
return 1;
}
foreach(mixed thing in res){
if(objectp(thing) && thing->GetProperty("no steal")){
this_player()->eventPrint("One of those items cannot be stolen, causing "+
"you to be distracted from stealing any of the others.");
return 1;
}
}
this_player()->eventPrint("You eye " + liv->GetName() +
" with thoughts on " + possessive(liv) +
" possessions.");
if( this_player()->GetInCombat() )
this_player()->SetAttack(0, (: eventSteal, this_player(), obs, liv :),
ROUND_OTHER);
else eventSteal(this_player(), obs, liv);
return 1;
}
static void eventSteal(object who, mixed what, object target) {
if(objectp(what) && what->GetProperty("no steal")){
write("That item cannot be stolen.");
return;
}
who->eventSteal(who, what, target);
}