Properly delay night properly in villagergame, all proper-like now

This commit is contained in:
skizzerz 2016-11-23 16:27:37 -06:00
parent a01f8860d0
commit 08652301c2

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@ -217,7 +217,7 @@ class VillagergameMode(GameMode):
nspecials = len(var.ROLES["seer"] | var.ROLES["harlot"] | var.ROLES["shaman"] | var.ROLES["crazed shaman"])
rand = random.gauss(5, 3)
if rand <= 0 and nspecials > 0:
transition_day(cli, gameid=curnight)
transition_day(cli, gameid=gameid)
else:
t = threading.Timer(abs(rand), transition_day, args=(cli,), kwargs={"gameid": gameid})
t.start()