Properly delay night properly in villagergame, all proper-like now
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@ -217,7 +217,7 @@ class VillagergameMode(GameMode):
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nspecials = len(var.ROLES["seer"] | var.ROLES["harlot"] | var.ROLES["shaman"] | var.ROLES["crazed shaman"])
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nspecials = len(var.ROLES["seer"] | var.ROLES["harlot"] | var.ROLES["shaman"] | var.ROLES["crazed shaman"])
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rand = random.gauss(5, 3)
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rand = random.gauss(5, 3)
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if rand <= 0 and nspecials > 0:
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if rand <= 0 and nspecials > 0:
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transition_day(cli, gameid=curnight)
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transition_day(cli, gameid=gameid)
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else:
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else:
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t = threading.Timer(abs(rand), transition_day, args=(cli,), kwargs={"gameid": gameid})
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t = threading.Timer(abs(rand), transition_day, args=(cli,), kwargs={"gameid": gameid})
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t.start()
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t.start()
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