Change !fstop back to require prefix
Per @skizzerz's comment on IRC, you're forcing the game to stop, as it would also stop on its own when it ends normally.
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@ -6614,7 +6614,7 @@ def fwait(cli, nick, chan, rest):
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cli.msg(chan, messages["forced_wait_time_decrease"].format(nick, abs(extra), "s" if extra != -1 else ""))
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cli.msg(chan, messages["forced_wait_time_decrease"].format(nick, abs(extra), "s" if extra != -1 else ""))
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@cmd("stop", "fstop", flag="A", phases=("join", "day", "night"))
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@cmd("fstop", flag="A", phases=("join", "day", "night"))
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def reset_game(cli, nick, chan, rest):
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def reset_game(cli, nick, chan, rest):
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"""Forces the game to stop."""
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"""Forces the game to stop."""
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if nick == "<stderr>":
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if nick == "<stderr>":
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