Change !fstop back to require prefix

Per @skizzerz's comment on IRC, you're forcing the game to stop,
as it would also stop on its own when it ends normally.
This commit is contained in:
nyuszika7h 2016-10-25 21:42:28 +02:00
parent 281ac8e21e
commit 0ad4af4240

View File

@ -6614,7 +6614,7 @@ def fwait(cli, nick, chan, rest):
cli.msg(chan, messages["forced_wait_time_decrease"].format(nick, abs(extra), "s" if extra != -1 else ""))
@cmd("stop", "fstop", flag="A", phases=("join", "day", "night"))
@cmd("fstop", flag="A", phases=("join", "day", "night"))
def reset_game(cli, nick, chan, rest):
"""Forces the game to stop."""
if nick == "<stderr>":